I love what I do and I do what I love. |
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Environmental/Texture Artist
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"From the Depths" Acrylic Painting |
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Painted Cracked Cement, Rendered in Maya. |
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Painted Brick, Rendered in Maya. |
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Painted Wood, Rendered in Maya |
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Reference, Painted, Normal map of Concrete. |
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Reference, Painted, Normal Map of Metal |
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Painted skydome texture in Adobe Photoshop |
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Test Render in UDK |
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Second Test Render in UDK |
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Dead soil, used in western shmup done for Studio 2 |
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Plain messy bricks without lighting/specular, just painted. |
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Same as above, picture on left is a snip of it in UDK and the rop right is the specular of the messy bricks. |
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Painted metal/ No spec map because this texture was for painting purposes. |
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Photo-sourced/Painted soil |
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Wood |
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Brick Texture Painted in Photoshop |
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Copper Texture. Referenced from River street, painted in Photoshop |
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Wood Texture, Painted in Photoshop |
Messy Brick painted in photoshop |
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Brick Texture render test in Autodesk maya |
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Concrete Texture, Painted in Photoshop and Tested in Autodesk Maya |
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Copper Texture, Test render in Autodesk Maya |
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Wod Texture, Test Render in Autodesk Maya |
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This is my painted rock wall to practice lighting with. |
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Normal for the rock wall. |