![]() |
| Painted skydome texture in Adobe Photoshop |
![]() |
| Test Render in UDK |
![]() |
| Second Test Render in UDK |
![]() |
| Painted skydome texture in Adobe Photoshop |
![]() |
| Test Render in UDK |
![]() |
| Second Test Render in UDK |
![]() |
| Dead soil, used in western shmup done for Studio 2 |
![]() |
| Plain messy bricks without lighting/specular, just painted. |
![]() |
| Same as above, picture on left is a snip of it in UDK and the rop right is the specular of the messy bricks. |
![]() |
| Painted metal/ No spec map because this texture was for painting purposes. |
![]() |
| Photo-sourced/Painted soil |
![]() |
| Wood |
![]() |
| Brick Texture Painted in Photoshop |
![]() |
| Copper Texture. Referenced from River street, painted in Photoshop |
![]() |
| Wood Texture, Painted in Photoshop |
| Messy Brick painted in photoshop |
![]() |
| Brick Texture render test in Autodesk maya |
![]() |
| Concrete Texture, Painted in Photoshop and Tested in Autodesk Maya |
![]() |
| Copper Texture, Test render in Autodesk Maya |
![]() |
| Wod Texture, Test Render in Autodesk Maya |