Painted skydome texture in Adobe Photoshop |
Test Render in UDK |
Second Test Render in UDK |
Painted skydome texture in Adobe Photoshop |
Test Render in UDK |
Second Test Render in UDK |
Dead soil, used in western shmup done for Studio 2 |
Plain messy bricks without lighting/specular, just painted. |
Same as above, picture on left is a snip of it in UDK and the rop right is the specular of the messy bricks. |
Painted metal/ No spec map because this texture was for painting purposes. |
Photo-sourced/Painted soil |
Wood |
Brick Texture Painted in Photoshop |
Copper Texture. Referenced from River street, painted in Photoshop |
Wood Texture, Painted in Photoshop |
Messy Brick painted in photoshop |
Brick Texture render test in Autodesk maya |
Concrete Texture, Painted in Photoshop and Tested in Autodesk Maya |
Copper Texture, Test render in Autodesk Maya |
Wod Texture, Test Render in Autodesk Maya |